Summary
Tools
Unity, Xcode, VScode, Vuforia, Adobe XD, Adobe Illustrator.
Duration
2 Weeks
Skills
iOS Development, Graphic Design, UI Design, AR Design and Development 
About
This is a three-page AR-based app developed in Unity for iOS. The project was designed in Figma and showcases the process from conceptualization to a fully functional and deployable application.
The interface of the app is designed to help people deepen their emotional relationship with art and develop a personal connection with the canvas. This, in turn, helps to improve the story and expand the realities of the art that is being viewed. The app serves as a tool to tell digital stories through art. I created this application as a personal development project to explore emerging technologies, specifically augmented reality and development in Unity. I was responsible for the entire design process, including conceptualization, design, and development.
Design
Development
Code
The following scripts were used to change between pages in the application using the Scene Management functions.

The Follow Camera script was used to allow the front of the AR object to the users camera. This allowed each user, regardless of their position in the room to experience the same installation / AR effects.

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